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Basic rules are used by most experienced players. Intermediate rules start to come into play around level 40, with the Scarlet Monestary instances.

FYI, BOP is ‘bind on pickup’ items. BOE is ‘bind on equip’ items. All items green+ are either one of these.

Dungeon Rules:

  1. Roll ‘need’ on BOE or BOP equipment or professions recipes you’ll use on this toon.
  2. Roll ‘greed’ on BOE equipment for alternate toons, selling, or disenchanting
  3. Roll ‘greed’ on all lockboxes and profession materials (gems etc)
  4. Or, Pass on anything and everything if you so desire
  5. Negotiate with partymates after the winner has been declared for Greed rolls

Dungeon Etiquette:
Before You Enter The Dungeon

Make sure you’re prepared and will not need to leave partway into the dungeon. Here are some things to consider, although this is not an exhaustive list:

  • Repair all of your equipment
  • Restock your arrows, ahnks, water and food stores
  • Bring a few potions to pop in emergencies
  • Make sure you have the nearest Flight Point to the dungeon in advance

Things which are standard in all dungeons and large parties

  • Listen to the party/raid leader’s instructions. You can have input on your contribution and responsibilities but talking about it after the run is over and making changes for next time may be a better choice on the immediate scale.
  • Stay relaxed if things go wrong. If you don’t like how a particular person runs their instance parties, you’re free to schedule your own guildee runs and avoid joining that party leader’s groups in the future.
  • Don’t wander from the group, and don’t rush ahead of the leader unless given direct permission.
  • Let the Main Tank (MT) hit first, and focus your attacks on the same target so you do not gain aggro yourself as much as possible.
  • If you see a Patrol mob coming towards any party members, call “pat” on the party or raid line to warn your teammates
  • If you see an additional mob being aggro’d that wasn’t part of the original battle, call “add” on the party or raid line to warn your teammates.
  • Feel free to make trade deals with party mates if they won something you’d like for an alt which they were intending to sell or donate to the guild.
  • Determine in advance who has the same collecting profession as you, and work out an equitable deal for sharing skinning, mining and herb collection.
  • When you happen upon a chest, once battle is finished or nearly finished around it, say ‘roll on chest’ in party chat, then /roll for your own roll.
  • If you wish to pass on a manual /roll, then say ‘pass’ in the party chat so others know not to wait for or prompt your roll.
  • Yes, sometimes you’ll go into a dungeon and you’ll get the crap end of the rolls and you won’t come out with much loot. This is to be expected, it happens to us all.

Big No-Nos when partied with anyone inside or outside a guild:

1. Being a “loot ninja”:

  • Taking chest contents, mining ores or picking herbs without discussion, rolling, or party agreement
  • Rolling “need” on everything
  • Rolling “need” on items which are clearly better upgrades for another class within the party
  • Opening a chest you didn’t win or hasn’t been rolled on “just to see what is inside”. This is not ninja looting in itself but is one click away from it and makes people nervous about your party integrity

2. Insubordination

  • Your party leader may not be as experienced or as knowledgable as you are, but that’s no reason to behave badly or impatiently with them.
  • A member’s quality is measured not only by experience, but by their ability to interact with others in a variety of social situations. If you have a lot of knowledge and experience but nobody will follow you and you won’t follow anyone else, life gets tough (for you).

3. Dropping out with little or no warning

  • If a party is going badly and you are considering leaving, please tell your party mates and try not to point fingers as to why the party is going badly.
  • If you’re in queue for the battlegrounds, either remove yourself from the queue or don’t get yourself into a dungeon instance party.

Basic rules apply at the Intermediate and Advanced dungeon levels as well, although some Basic rules may be replaced with more complex, specific rules.

This is the end of Part 2 of the Basic Warcraft Looting Rules series. Many party leaders will expect party members to understand and operate by these rules for any PuG (pickup group) formed.

This entry was posted on Thursday, February 15th, 2007 at 10:01 am and is filed under Etiquette, Guild Initiates, Warcraft Tips and Tricks. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

One comment

Groove
 1 

Certainly excellent advice to new players. However, I think it is also important to consider how to deal with a situation where someone has “ninjaed” loot. Despite horror stories to the contrary I have spent the majority of my instance runs PuGing, and I can honestly say that the vast majority of players are respectful, polite, intelligent people, most of whom genuinely want to work well with a group. Occassionally, someone rolls need on an item you may think they should not have. Before flying off the handle and tossing out accusations there are some things to consider:

#1) Some players solo and/or PvP almost their entire “career” in the game. Many of these players know very little about the looting rules, particularly early in the game. Find out if this is the case with the player, and avoid being condescending, if possible.

#2) Accidents DO happen. Be willing to accept that they may have accidentally selected the wrong button, or may have misidentified the nature of the item they are rolling on. Be watchful of them thereafter, to ensure it does not happen again. This rule is also applicable in situations where a group is wiping. I’d be lying if I said that I had a perfect run through every dungeon, where I played my toon perfectly, and I do consider myself pretty competent.

#3) Unless you are the “WoW guru” of the day, and have extensively researched every class and every 1 of the multitude of options a player has for spec, I’m willing to bet that there are some things you do not know about other classes, and what type of items or stats they benefit the most from. Be willing to listen to the person’s explanation. Druids and Shamans in particular have 3 VERY different talent trees, each with their own very unique needs for equipment. Don’t assume that a Shaman only rolls on mail caster/healer gear.

#4) Always be diplomatic, even when the other person isn’t being so polite. Do NOT allow yourself to get pulled into a childish argument. Being respectful and polite, but remaining firm, will not only defuse what can be a very tense situation, but it also leaves an impression on the other players in the group about your character, and a good 1 at that.

#5) I DO suggest that you confront them in Party/Raid chat, and when the alleged incident occcurs, only so that other players in the group do not simultaneously confront them in 4 to 24 separate whispers.

#6) Resolve the situation quickly, and make certain that the situation is resolved. Other players are waiting, and some may not be as concerned as you are about the situation as you are.

#7) Avoid using profanity and insults, regardless of how appropriate these may seem. It only displays a lack of maturity and intelligence on your part.

If you have gone through all of this, and found the person is an unrepentant, unconscionable, greedy, self-serving “loot ninja”, then there are 2 actions I recommend:

#1) Ask the group leader (assuming you are not the group leader), PRIVATELY, in a whisper, to remove the person from the group. If you are the group leader, tell the person that the behavior is unacceptable, and remove them from the group. Also, if you are the leader, apologize to the group for delaying their play. Most will be understanding, but it also gives those who will not have the time to wait to find a replacement to leave the group as well.

#2) If the first does not work, then apologize to the other group participants, wish them luck, and leave yourself. Don’t get moody, don’t make threats, don’t toss insults, and don’t argue. People will respect a person who leaves calmly and politely, even if they are agitated by your premature departure from the group.

April 15th, 2008 at 2:54 pm

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