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	<title>Comments on: My First Heroics Dungeon: Blood Furnace</title>
	<atom:link href="http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/feed/" rel="self" type="application/rss+xml" />
	<link>http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/</link>
	<description>A Horde Girl's Adventures in World of Warcraft</description>
	<pubDate>Mon, 13 Oct 2008 00:06:20 +0000</pubDate>
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		<title>By: WoWGrrl</title>
		<link>http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/#comment-6480</link>
		<dc:creator>WoWGrrl</dc:creator>
		<pubDate>Mon, 17 Dec 2007 22:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/#comment-6480</guid>
		<description>To clarify, I didn't think the +1100 was a problem, I thought the Nagrand greens he was still wearing was the problem :)

Plus, different classes have different +rates to aim for - I've seen Locks with 1300 damage advertising for Heroics but I don't think Mages can even GET that high.

Glad for the input on the situation, however, as there's limited information out there as to what to strive for, and if your buddy says "hey, get +XYZ of some school of magic and you'll be rockin" then sometimes you're left thinking you're better set for the situation than you really are ;)

Valdesta</description>
		<content:encoded><![CDATA[<p>To clarify, I didn&#8217;t think the +1100 was a problem, I thought the Nagrand greens he was still wearing was the problem :)</p>
<p>Plus, different classes have different +rates to aim for - I&#8217;ve seen Locks with 1300 damage advertising for Heroics but I don&#8217;t think Mages can even GET that high.</p>
<p>Glad for the input on the situation, however, as there&#8217;s limited information out there as to what to strive for, and if your buddy says &#8220;hey, get +XYZ of some school of magic and you&#8217;ll be rockin&#8221; then sometimes you&#8217;re left thinking you&#8217;re better set for the situation than you really are ;)</p>
<p>Valdesta</p>
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		<title>By: Gilius</title>
		<link>http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/#comment-6416</link>
		<dc:creator>Gilius</dc:creator>
		<pubDate>Mon, 17 Dec 2007 07:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/#comment-6416</guid>
		<description>The first thing any dps-er should get when started heroics is a threat meter. Or even when doing normal instance runs.  I highly recommend Omen, or else KTM. It makes all the difference in pulling aggro or not. In heroics, if you yank it and the tank cannot get to you or taunt it off you in time, you're dead. And you sort of deserve to be dead, since you weren't watching your threat ;).</description>
		<content:encoded><![CDATA[<p>The first thing any dps-er should get when started heroics is a threat meter. Or even when doing normal instance runs.  I highly recommend Omen, or else KTM. It makes all the difference in pulling aggro or not. In heroics, if you yank it and the tank cannot get to you or taunt it off you in time, you&#8217;re dead. And you sort of deserve to be dead, since you weren&#8217;t watching your threat ;).</p>
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		<title>By: Rizzo</title>
		<link>http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/#comment-6216</link>
		<dc:creator>Rizzo</dc:creator>
		<pubDate>Fri, 14 Dec 2007 21:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://wowgrrl.com/2007/12/14/my-first-heroics-dungeon-blood-furnace/#comment-6216</guid>
		<description>I think its funny that you thought 1100 +healing wasn't enough but you went in with less than +500 frost spell dmg.... :-)

My priests armoury profile doesn't have my healing gear on, but I get almost 600 +spell dmg unbuffed for soloing, and with healing gear + potion I get almost 1100 +healing... I haven't healed a heroic yet, but its not just +healing that makes a healer good for heroics, you also have to consider their mana regen, MP5, mana pool, talents, skill, etc... right now my priest has 250 mana/5 when not casting and almost 100 mana/5 WHILE casting!  Talents in that regard helps tremendously for long fights, not to mention 9500+ mana pool... then you have your shadow puppet to help with mana regen on boss fights, but if you have to pull him out to deal with the 'trash' then either your tank is taking too much damage, or you aren't healing enough... the worst is when you get into a rhythm on healing (renew/prayer of mending/greater heals/group heals) that when the tank all of a sudden drops half his HP, you're scrambling to drop a couple of quick heals on him before you can get back into rhythm.  Guess that's where resilliance and defense plays a major roll to keep the crits at a minimum.  Then I have people like my brother telling me that I'm not ready for heroics yet, that I should get a few gear upgrades first....  Days like that I just log my hunter and /ignore everyone! LOL...

Is Blood furnace the 'easiest' of heroics?  I would have thought Ramparts would be... someone said Underbog was also 'low' on the heroics difficulty although I haven't tried any yet.  Figured if I could do Mechanar/Arc and the Caverns of Time, and gear up that way, Heroics should be next on my list.

I found PvP gear really good for DPSers, and even tanks, but for healers it just rots... sure it has decent stamina, with some int, but there's no spirit, or mana regen, and the +healing isn't all that special either... When compared to some of the dungeon blues you can easily get on non-heroics.</description>
		<content:encoded><![CDATA[<p>I think its funny that you thought 1100 +healing wasn&#8217;t enough but you went in with less than +500 frost spell dmg&#8230;. :-)</p>
<p>My priests armoury profile doesn&#8217;t have my healing gear on, but I get almost 600 +spell dmg unbuffed for soloing, and with healing gear + potion I get almost 1100 +healing&#8230; I haven&#8217;t healed a heroic yet, but its not just +healing that makes a healer good for heroics, you also have to consider their mana regen, MP5, mana pool, talents, skill, etc&#8230; right now my priest has 250 mana/5 when not casting and almost 100 mana/5 WHILE casting!  Talents in that regard helps tremendously for long fights, not to mention 9500+ mana pool&#8230; then you have your shadow puppet to help with mana regen on boss fights, but if you have to pull him out to deal with the &#8216;trash&#8217; then either your tank is taking too much damage, or you aren&#8217;t healing enough&#8230; the worst is when you get into a rhythm on healing (renew/prayer of mending/greater heals/group heals) that when the tank all of a sudden drops half his HP, you&#8217;re scrambling to drop a couple of quick heals on him before you can get back into rhythm.  Guess that&#8217;s where resilliance and defense plays a major roll to keep the crits at a minimum.  Then I have people like my brother telling me that I&#8217;m not ready for heroics yet, that I should get a few gear upgrades first&#8230;.  Days like that I just log my hunter and /ignore everyone! LOL&#8230;</p>
<p>Is Blood furnace the &#8216;easiest&#8217; of heroics?  I would have thought Ramparts would be&#8230; someone said Underbog was also &#8216;low&#8217; on the heroics difficulty although I haven&#8217;t tried any yet.  Figured if I could do Mechanar/Arc and the Caverns of Time, and gear up that way, Heroics should be next on my list.</p>
<p>I found PvP gear really good for DPSers, and even tanks, but for healers it just rots&#8230; sure it has decent stamina, with some int, but there&#8217;s no spirit, or mana regen, and the +healing isn&#8217;t all that special either&#8230; When compared to some of the dungeon blues you can easily get on non-heroics.</p>
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