Archive for the ‘Adventures Gearing Up’ Category

While I wasn’t one of those standing in line for the midnight release of the expansion pack, I was one of the many in line the next morning right after the gaming store opened, to purchase my copy.

When I got to the counter to buy, the cashier asked me the same question twice (about their special in-store card, about which I always respond “no thanks”) and then corrected herself on the second time, saying that some of her co-workers had called in sick that day and they were going to be short-handed.

I asked her if her co-worker played World of Warcraft, but she didn’t know. Obviously she’s not a player herself, or she would have caught my reference … sick on the day of the Xpac release…

My First Views of Northrend

By the time I got on with the expansion at about 10:45 AM, there was already a level 60 Death Knight in my main’s raiding guild. Nobody had hit level 72 yet (in our guild), but considering it’s 1.5 MILLION experience points to get to 71, that wasn’t superbly surprising.

I hadn’t been in the beta myself, and hadn’t watched any kinds of videos, so I didn’t have a clue about where anything was, except for the Zeppelin towers that had been introduced before the xpac released. I chose to enter Northrend for the first time via the Zeppelin outside of Undercity.

Before the flying boat left dock, however, I saw a familiar call-out on the LookingForGroup channel (which I’m always subscribed to by using the addon AlwaysLFG) - LF1M (looking for 1 member), healer for Nexus and g2g (good to go). I whispered right away, saying how I was just entering Northrend for the first time and had no clue where I was going, but I was a well-geared healer ready to rock the new dungeons.

So it turned out that I landed in Northrend and was able to grab the flight path, and then the summon came in for one of the first new instances… and that summon took me to the other side of the map, closer to where the Orgrimmar Zeppelin would have landed me.

The Nexus - Utgarde Keep - The Nexus

My first dungeon run was with a PUG, because guildies were already involved in everything they were doing when I logged in. Shortly after I started my PUG, five guildmates completed Utgarde Keep and got the achievement for it.

The second and third runs I did were part PUG, part guildie - 2 DPS and myself as a healer from our guild picked up a DPS Warrior and a Warrior to tank for us, and we headed into Utgarde Keep and then stayed all together for the time it took us to get our butts over to The Nexus for a second run with the same solid group.

The dungeons themselves were easy for us, as expected… considering I’m wearing 2 pieces of Tier 6 gear and my guildmates are better geared than I am, and we were effectively in a “regular” dungeon when we were very much used to Heroics. I’ll eventually venture in with my lesser-geared toons and will be able to better judge the true “difficulty” of the instance for people who aren’t all decked out.

The most difficult part was even taken care of for us, because the tank, or in the case of the second and third runs, the DPS Warrior, were already familiar with the routes through the instances, having played in the Beta test. For Utgarde Keep this wasn’t a big deal, but The Nexus was twisty and turny with many hallway options at some points, so I was very glad to be the healer and just play Follow.

Gear Quality From Starting Instances

As expected, the gear ROCKS in these new instances. I was looking at the first blue drops and wondering if it was an upgrade from my gear that was picked up in Mount Hyjal and Black Temple back in Burning Crusade. The off-hand I picked up had better stats for sure, and the rings that were quest rewards were about equal, too.

This gear will be a BIG upgrade for most players, a fact which will provide great joy!

Despite the niceness of the gear, we actually disenchanted a couple of blues… mainly because we were three clothies and two plate-wearers and mail and leather kept dropping!

Training Up Professional Maximums

This was expensive. I came into Northrend with over 300g and spent it all, and had to send myself more money to finish the job. There were a billion new recipes in all but First Aid and Fishing (as expected) and I was glad I had money saved up.

But for now it’s time to get back to leveling! I’m less than a bubble away from 71 :)

71+ No Workie??

71+ No Workie??

Yoikes!

I just hopped onto my Mage to go and do some Invasion stuff (looking for more Haunted Memento for my alts), and took a peek at my Riding Crop.

See what that thing says now? The tooltip has been updated recently, and now I’m left to wonder…

Will there be something at level 71 to replace my 10% mount speed buff that the trinket gave me?

Am I going to be sad that I got rid of my Carrot on a Stick, or does that have a level restriction now too?

And man… this isn’t like other items that work in the older zones but not the newer ones… this ceases to work completely! :(

One thing I like to do in World of Warcraft is watch the social progression of the people around, and the guilds I’m in, and the friends I’ve played with for anywhere from 1 months to 4 years.

One of the things I’ve seen coming together in the last 4-6 months is the primary reason why I hunted out a new progressed raiding guild to join:

The Easier The Leveling Game Gets…

… the more chaos reigns in all PUG groups - from leveling PUGs to Heroics to Raiding.

So many players are zipping through to 70 on their first or second characters and then jumping into raiding with the overgeared ones who have been raiding Burning Crusade content for a year+, that if you don’t luck into a cohesive group, it’s likely you’re going to end up see incredible chaos even if the group is untimately sucessful in taking down the bosses they’re fighting against.

A guildmate put it succinctly when he described a Gruul’s Lair PUG the night before that three of our raiding guildies had gotten into:

“Gruul’s Lair PUG last night - first shatter, 13 people die.”

Another guildmate asks “did you still get him down?”

The answer?

“Yep.”

Gear Up! Get A Head Start!

So, while there’s some chaos, there’s also loot dropping and being disenchanted in every raid instance in the game (minus Sunwell, I think :) ), and there’s a billion raids going on.

If you’re level 70 and not a tank, it’s likely that you can get into a Karazhan raid that will literally shower you with purple gear.

Then you can get yourself into Zul’Aman and get another gear-shower.

The SSC and TK raids might be a bit harder to get into but again, there’s enough clearing run-through PUGs that one could still get a few items, even though competition will be stiffer with 24 others in the raid.

Get Ready For The Harder Slog To Raiding In WoTLK

Right now, however, I think a lot of players are getting some great gear really quickly, but they’re also getting a poor understanding of how the raiding game works, and when the expansion pack comes out, they’re going to be top of the list of people who have troubles.

They’ve had a taste of raiding, and many of them are going to be eager to get back into it, but many will find the task of getting into raiding guilds or into the raids themselves troublesome.

Why troublesome? Well, mainly because many raiding guilds that make any type of progression in the new raiding world at level 80 will expect their members to do a lot of their gearing up themselves - gearing up for Heroics will be the first big barrier many face, since many new raiders have been able to skip that step and go straight into Karazhan for the purple shower.

Then, there’ll be the other fine-tuned things that the raiders will have to do more than they do now (while many people are overgeared)… things like consumables and gear enhancements… gems, enchants, and the likes that are in heavy demand but low supply. I’m quite sure the new raider from the last 4-6 months won’t be able to afford these things like they can now, when the market is flooded and prices are low for many things.

How To Avoid Having Troubles Getting Back Into Raiding

So, if you’re new to raiding and it’s been a fun, invigorating and easy ride from hitting level 70 to getting a mitful of Epics and becoming infinitely more powerful very quickly, and you want to keep it going, what can you do to avoid these troubles?

First, learn how to earn gold. If you haven’t already found a profitable niche on the Auction House which requires minimal time and effort to obtain, I strongly suggest you figure one out over the next while, and continue to learn how to earn gold. Important gear bits and upgrades and enchants and gems are going to cost a LOT for those getting into Heroics and Raiding again at 80.

Second, find a solid friendship group of people who think the way you do, and play when you do, and plan to level as quickly or as slowly as you plan to when the xpac hits. Even having one or two friends in your dungeon PUGs or quest groups can make things go a lot smoother if you pick up a few of the more reckless players who are used to overgeared players making up for them.

Don’t be afraid of the LFG tool for getting your dungeon groups, but know - the fun, fast ride of end game purple gear is about to come to an end, and we’ll all have to work hard to get back to a world of overgeared raiders making life easier for new toons coming up (whether alts or mains).

Are you ready for the ride? It’s bound to be bumpy for some, and exhilerating for others!