Archive for the ‘Adventures Getting Attuned’ Category

I had my Mage in a raiding guild for a few months in the winter, and had some great raiding times, and great times running Heroics with a new group of friends.

But, I kind of got burned out on the guild for various reasons, so I returned to my friendly social Friends guild that I leveled my first toon to 60, and then to 70, in, and I put effort into leveling my Priest to 70 and gearing her up.

With my Mage at 224 on the Be Imba! scale, my Priest is now level 70 and over 200 on the Be Imba! gearing scale which puts her as geared for ZA, SSC and TK, right up to the very end and nearly to the start of BT and Hyjal.

Many of my friends in the social Friends guild have toons that can run Heroics, now, and we’re PUGging Karazhan and Zul’Aman (those of us geared well enough)… but other than Sunwell Trash Runs, nobody but me has progressed into the 25-man raiding arena, and for the most part, it’s because they’re not quite far advanced gear-wise to get in. Because we all have a billion alts, and Heroics is the “goal barrier of acheivement” in this guild for all these toons.

Some players aren’t quite so altoholic-y and are getting their main toon close, and that’s great, but after that experience with the TK PUG where we downed 3 bosses (two which were first-timers for me) and had a great, quality raid (in so many ways), the little wish that I could join in on that more regularly, with a reliably good group, poked its head up.

Why I’m Not In A Raiding Guild

I’m not in a raiding guild because I have pretty high standards when it comes time to commit my time on a regular basis for something.

In real life sport, I expect my coaches to have a strong positive character. I expect my swim coach to be knowledgable and supportive and understanding of the fact that this IS a recreational swimming team, even though there are some die-hard competitors in the fast lanes. I expect my martial arts instructor to maintain a safe training environment despite the “violent” actions we’re practicing.

And what of my teammates/classmates? I expect them to put in their own efforts to, well, basically, not inconvenience me for the sake of their own convenience in what we’re both doing.

Online, this is a difficult thing to achieve for many reasons.

Like, the fact that the leaders in sport are often receiving some financial benefit for their work and training, whereas people leading high-end raiding guilds aren’t. In fact, raiding guild leaders are often paying money OUT to do what they do… for Vent servers, websites, etc… nevermind the time they’re spending in and out of game to be the well-versed leaders they are.

And members, too, aren’t being paid, which digs into questions of loyalty and being self-serving vs sticking it out for the guild (the last raiding guild I was in had a lot of turn-over - get geared, skip to a guild higher in the progression chain, which left us regulars unable to sub out even)

So in the end, my raiding experience showed me there was potential for great fun and enjoyment of the game, but it may not be easy to find a raiding guild that I actually feel comfortable in.

What Kind Of Raiding Guild Would I Like?

If I were to join one (since running my own is out of the question), and it would be a great one for me, what would that raiding guild look like?

Well, let’s see:

  • Whether or not the guild has an age policy, new recruits are very carefully scrutinized for certain traits of independence along with certain traits of being a “team player”. Examples:
    • Guild history that doesn’t involve hopping around between raiding guilds
    • Exalted in Cenarion Expedition, The Sha’tar and Aldor or Scryer on main raiding toon.
    • Willing to PUG Heroics or other dungeons and quests without concern.
    • Enjoys his or her gear but doesn’t feel the need to tell everyone else about it, on and on (limited epeen measuring please, but congratulating each other on gear improvements/wins is awesome).
    • Always comes to raids fully stocked with consumables (food, oil, flask/elixirs, potions, any other helpers) and doesn’t talk about the fact that they’ve done it at all. It’s a normal part of their raiding experience and they don’t expect a pat on the back for it. Certainly asking others for these things would be an extremely rare thing, usually happening when there were an unusual number of deaths that night or the 25 mana pots you brought with you are running low after many long, pot-burning battles on a new boss.
    • Doesn’t require a summon for a scheduled raid unless the location of the raid was changed last minute. Parks their toon outside the instance if they’re on the stand-by list, and plays an alt so they’re still available in 20 seconds notice ;)
    • Has epic flying on their main raiding toon already and nobody talks about their repair costs in a “woe is me, it’s so expensive” way.
    • Maxed professions, including the secondary ones, on their main raiding toon, and knows the value of having done so.
    • Doesn’t share their characters with friend or family. We always know who we’re talking to when your character is online.
    • Spends time looking up information on websites etc and watching videos for things they want to know/get better at
    • AFK’s are infrequent outside of scheduled breaks, and are only rarely unreported beforehand. AFKing for dinner mid-raid? Replaced and penalized.
    • If a buffing class, gets everyone buffed up quickly after a wipe and gets mana restored for the battle quickly. Rarely, if ever, has to be asked for spot-buffing for individual deaths.

  • Leadership is responsible and knowledgable

    • People’s time deserves respect. Start the raid on time, end the raid on time. Don’t reward people who arrive late or leave early with no prior notification, as that punishes those who came on time and stayed until the end.
    • Some discussions should be done in private. While peer pressure and a bit of public embarrassment is a good learning tool at some times, there are times it shouldn’t be the first attempt of behavior modification. Vent should be kept quiet during raids with very little extraneous noise.
    • Someone’s gotta be the bad guy when a new recruit doesn’t fit. I expect leadership to recognize early and remove the one who obviously doesn’t fit long before their 30 days probationary period would be over. Or heck, have test runs with a player before even recruiting them. If it’s a borderline case and someone who could be coached because they have a good attitude and get along with people that’s fine, but there are obvious cases at times and having them stay any length of time is grating ;)
    • I’m willing to make modifications to my playstyle as long as things make sense. If it’s done for some weird “I hate frost mages” reason, then I’ll have a problem with that :)
    • I’d really like to have leaders who are respected in the community, or at least when they get into PUGs or in with people they don’t know, they make a good showing outside of being a skilled player. Being in a top-end raiding guild is awesome, but it doesn’t make you God ;)
    • When I join something, I want to do well and fit in and be a great contributor. But different people have different visions of what makes a great contributor. If I’m confused about something, I’d like to be able to talk to leadership who are knowledgable and respectful, to get things cleared up.
    • Fair looting rules. Mains over Alts, Main spec over Off spec/PvP, PUGs get equal roll if they were required, spread out the goodies in a way that is good for the raid overall, no nepotism.

    Obviously, this entry is more as a way for me to think this thing through as the expansion draws nearer and my itch to join a fast-leveling group of non-alt-a-holics grows.

    Also, I had someone from a top-10 Horde side guild on my realm find my blog and entry about Be Imba! recently and initiate a conversation with me when I logged in on my Mage… and in reading their charter after that conversation and perusing the website, my interest is further piqued!

    Three raiding nights a week, with mandatory 66% attendance which allows for a player to raid only 2x a week, and a whole bunch of things in their charter which point to an adult, mature, respectful environment and a tight-knit group.

    I will ponder this further as I work to join a PUG I hear someone in this guild arranges every week on the same night and time… but doesn’t advertise on Trade. Woot, underground high-end raid PUGs!

This title won\'t be available once WoTLK comes out, so get it now!

Champion of the Naaru is a special title that is given to players who have completed a couple of Quest chains to result in attunement for The Eye in Tempest Keep and for Serpentshrine Cavern in Coilfang Reservior.

The actual NEED for attunement to enter these 25-man instances was lifted as of Patch 2.1.2 which was quite a while ago, but as of Patch 2.3.0, the title was introduced as a way to allow people to discern themselves from others who had not completed the quest chains.

So, basically, right now it’s just a social marker - something to label you as someone who did something specific, whether or not you did it BEFORE attunements were lifted or not.

I started this quest chain when I was in my brief stint in a raiding guild, but by the time I left, I still needed to finish three more quests to complete it all - two heroics, then downing Magtheridon.

I didn’t put any real efforts towards getting the right heroics done until I heard someone mention that the Champion of the Naaru title won’t be available once WoTLK releases, in order to prevent players from getting the title on EZ-mode with the new Northrend gear and levels.

What? Something That Won’t Be Available Later??

Okay, fine, I figured… I’ll get it on my Mage, since he’s already very close to achieving it.

Starting The Quest Chains

In order to get the title, a player has to complete the attunement chain quests for Serpentshrine Cavern and The Eye in Tempest Keep.

Here\'s the rewards I got for killing Mags as the final step of the Trial of the Naaru quest chains.

The SSC quest you can pick up at any time by heading into the Heroic version of Slave Pens and progressing partway through it towards the first boss. Once you’ve got the quest, you need to venture into Karazhan for Nightbane, and Gruul’s Lair for Gruul himself to pick up the items, and then return to Heroic Slave Pens to turn it in.

The TK quest chain, however, requires a pre-requisite quest chain to be completed: The Hand of Gul’dan in Shadowmoon Valley. This quest chain is the longest part of the process, and has a few group quests (Cipher of Damnation) that one level 70 will not be able to solo, so round up your buddies or listen in on the General line in SMV to get in on parties forming for it when you hit them.

For the Shadowmoon Valley quest chain, there’s two of those types just about back-to-back (one solo in between) to make it easier to find a group for the second - turn in and stay with the group you’re with after you complete The Cipher of Damnation - Borak’s Charge so you can work together to complete the final step of [70 G5] The Cipher of Damnation.

Once You’ve Got It, How To Show It!

I got mine after turning in the Trial of the Naaru final step of killing Magtheridon. I had already long killed Nightbane and Gruul and finished that series.

The process of showing your new title is easy - open up your Character Sheet and select the new title from the drop-down:


Show it off, be proud!

Weird, I actually wrote this back in June but for some reason didn’t publish it… maybe I’ve missed something I meant to link here, or I meant to have an image that never made it… at any rate, here’s the post :)

AOE Farming Stratholme (undead side)

In Undead StratholmeI’m on a quest to get the Piccolo of the Flaming Fire, but I really didn’t know Stratholme very well when I headed into it, so I kind of bumbled around for a while, happily working on my AOE instance grinding skills and trying to avoid the patrols that make mage AOE tremendously difficult.

Eventually I broke down and looked up a Map of Stratholme and found where Hearthsinger Forresten spawned, and found he was marked as “roaming”.

Only, the times I’ve found him, Hearthsinger is quite stationary. It seems to me that he isn’t a Roamer more than a “rare” spawn (that spawns each time I’ve been in) who spawns in different spots each reset.

Drops the Piccolo of Flaming FireTwice he’s reset just under the sign for the Kirtonos Bros. Funeral Home, and once he was to the East of that locale, but again located at a junction in the dungeon itself. He seems to like to hang out near busy corners, but he watches the action from afar and isn’t a part of it.

At any rate, I’d just “/target hearth” once in a while and when the target worked, I knew I was nearby and started to look around a little more closely. Once I found him, he was easy to take down - he shot a few arrows at me and ran towards me but I had already Frostbolted his ass to the wall so he never reached me.

Naxx Attunement On The Side

Since I got to Honored with Argent Dawn during these farming sessions (my Mage had largely avoided WPL/EPL in favor of quickly getting into the Outland and had only been Lvl 23 when the BC expansion came out), I looked up the Naxxaramus Attunement requirements and found them to be tremendously simple with a bit of cash and appropriate stocks in the AH:

In Eastern Plaguelands, in Light’s Hope Chapel, find Archmage Angela Dosantos. If you’re level 70 like me, she won’t have an exclamation mark over her head anymore.

Depending on your reputation level with Argent Dawn, she’ll give you a quest to gather materials and come back to her. If you’re Exalted with Argent Dawn, there are no materials to turn in, you can just complete the quest and be attuned:

Honored:
5x Arcane Crystal
2x Nexus Crystal
1x Righteous Orb
60 gold

Revered:
2x Arcane Crystal
1x Nexus Crystal
30 gold

Exalted:
Free

Turn it in, and you’re done!

This one is super simple compared to, say, the Onyxia attunement chain, which maybe I’ll look to next. Doing regular quests seems to bore me at 70, but attunements are fun :)

My Last Questions

Now that I’m attuned, is there any way anyone can tell that by looking at my profile?

If I were to join a Naxx PUG would I know the leaders can at least have some way to check to see if people joining are attuned?

Even though I have no idea how to get into Naxx...