Posts Tagged ‘level 70 mage gear’

With level 70s part of the problem, unless you’re in a raiding guild already, is the whole question of “what do I do now?”. You know you need to upgrade your gear and make it better, but the question of “Where do I start?” comes to mind.

I’ve got some guildmates in my small social, non-raiding guild who are hitting 70 or recently hit 70 and are asking this question, so I thought I’d write a little about what I do, myself.

Introducing The “Be Imba!” Website

If you’re a hard-core raider, you probably already know about this site - I learned about it back in April, but I’m still finding a lot of people who don’t know about it, so I thought I’d start by sharing the information:

http://be.imba.hu

This site is a “PvE character tuning” site for level 70 players of World of Warcraft. If you’re below level 70 you can’t use this tool yet.

If you have a 70 (or know someone else who is one), go to that site and do a search on your character by filling in the basic form you’ll find below the banner ad. (EU or US?, what realm? what character name?)

Then click on “Query Report” (for me on my Mac, hitting return in the character name field doesn’t activate the search, only a click does), and give it a moment to generate your report.

If the server is overloaded, you’ll need to come back at another time to check your report. Try when it’s not so busy. I suggest doing it in the morning.

Once the report comes up, you can look over it and find a whole whack of interesting information about your character:

- How many “low level” items do you have that need upgrading?
- Are your enchants the right ones or are there better ones for your class?
- Does your spec check out for being good for PvE or PvP or quest grinding?
- Do you have enough hit or spell hit for raiding for the spec you’ve chosen?
- What level of instances are you geared for?

How To Use The Information To Guide Advancement

Now that you see all this information, how can you use it to improve your character?

My strategy has been simple:

1. Knock out all the “Warnings” about my character.

1. Use the site’s linking to figure out where I need to go to get my next upgrades of various pieces of gear.

My Hunter was the last toon I looked up on Be Imba! in order to go through this upgrade process, and I went from 1467 AP and 44 ranged hit to 1800 AP and 143 ranged hit just by re-gemming and getting the various enchants that they recommended a Hunter get on the site. (my crit is still low at under 20%)

How Others Use Be.Imba

… mainly to see if you’re geared.

I use it quickly to see if the Kara PUGmates I’m in a group with are geared or not geared, and same with Heroics PUGgers. It’s an easy way to avoid players who say they want a “badge run” but aren’t geared enough to properly contribute to such a quick, successful run.

So, look yourself up first and see what it’s saying about you! :)

My Toons On Be.Imba

In closing I thought I’d leave a link to my toons as well. I don’t think my Hunter will ever catch up to where the Priest and Mage are, but I’m pretty happy where they all stand and what I can do with each of them now :)

Frost Mage
Holy/Disc Priest
MM/SV Hunter

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Life’s busy these days but whenever I have a free evening that coincides with a raid night within my guild, I sign up and bring along my extensive collection of consumables and a great attitude about doing my best no matter how many times we die or whether there’s a chance of a gear upgrade on my part. My joy is not in progression, exactly, but in being able to do something cool when I actually have the time to go.

Terrain Glitch in Tempest Keep

In my guild that regularly fields 25-man raids in an evening, or breaks down into occasional multiple 10-man raids for badge runs on less-populated nights, we’re currently working on the boss “Al’ar” when it comes to Tempest Keep. Of course, we’ve already downed Void Reaver multiple times as well, but recent raids had us putting up attempts on Al’ar and learning new strategies to beat her.

Terrain Glitch in Tempest Keep

In heading through the hallway which leads to Al’ar, there are some difficult pulls with Tempest Falconer humanoids and their swarms of Phoenix-Hawk Hatchling flying beasts… the beasts interrupt spells with a strong knock-back effect and are a major pain in the butt for a Mage who is trying to cast a channeled AOE spell to burn (or freeze, in my case) the flying beasties down.

I don’t recall if this happened before, but this recent run I noticed that the knock-back effect was blasting me up onto the walls, and I believe after I got blasted up high enough, I was out of the range of the AOE knock-back effect and could Blizzard away quite freely.

Terrain Glitch in Tempest Keep

Unfortunately, between pulls I was to exit the hallway to let the tanks get aggro on the swarms before I joined in, and therefore I didn’t stay up on the wall to test my theory about being out of range of the knock-backs.

Does anyone know?

And hey, I finally figured out how to highlight a certain portion of my pictures in a useful way - go me who isn’t used to Photoshop at all… ;)

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I didn’t really mention it before, but I figured I’d go ahead and outline some guild-related changes that my characters have undergone in the past few months.

Mage, Hunter, Priest Make A Move

I’ve been raiding with a decent group since the beginning of January, and finally decided to make the official guild change-over on my raiding toon, the 70 Frost Mage, on February 21.

As for the rest, I moved my 70 Hunter over shortly afterwards and a few days later, brought the 51 Priest/Jewelcrafter over, but have left my “parked” 61 Warrior in my social/levelling guild along with my 58 Rogue, 30 Druid and a bank toon.

Why The Switch?

There’s many reasons why I made the switch with my best-geared toon… the new guild is larger, more active, and since they are raiding regularly at the 25-man level (currently working on Al’ar), there are more players who are geared for heroics. The first day I was guilded, we went through 4 Heroics!

So, my badge count has gone through the roof, and my need to turn to the LFG line has toned way down. Most of the time I don’t even have to look around for a party, because the limited times I’m available to run something, there’s a guild group forming, and they love my Magely skills! It’s awesome.

And as a bonus, because I had been raiding with these guys for nearly 2 months already, I only stayed as an “initiate” in the guild a couple of days - until I could get to the next 25-man raid at which point, at the end of another great raiding night, I was promoted to Member by the GM/RL and received many nice comments and welcomes from everyone present.

Oh, and I moved the Hunter across because our guild is actually LOW on quality Hunters - recruits with attitudes as big as their DPS (and we all know some Hunters can dish out the major DPS) have come and gone, and a lot of our members are on casual raiding schedules, only making 1 or 2 on a week that they can actually make it to any. So, I brought my keyed-but-not-really-geared-for-Karazhan Hunter across and have been on 4 or so Karazhan runs so far, after the Mage is already locked out with a different group.

And the Priest, I moved mainly because she’s now a 375 Jewelcrafter with a mess of rare gem cuts, and I felt the raiding guild environment could make better use of that Professional skill than a social/levelling guild with less than a handful of people who pay enough attention to their characters to even gem up.

What About The Old Guild?

One of my old guildmates applied to the same raiding guild I’m in, and was accepted, and he occasionally attends raids when his schedule permits, but I haven’t had a real chance to talk to him lately since my gaming schedule has been strained for time.

As for the rest of the folks, I still have some of my characters in that guild, and since I log into my bank toon every day, I tend to still chat with the folks and see how they’re doing. I’ve also continued to trade favors with friends from the old guild, running through their lowbies in exchange for BRD run-throughs for my 50s Priest and the occasional rest-bonus-burnoff run for my 30 Druid.

And of course, some of us hung out on Ventrilo while we played, and I still do that regularly.

Was The Move A Good One?

In short, yes it was definitely a good one. I was getting frustrated with having to turn to strangers in the LFG line all the time, and doing a /who [guildname] to find folks from that guild I had been raiding with for two months. My levelling guild was indeed just a social/levelling guild and had no aspirations towards organized recruitment or coordinated efforts except on rare occasions (ie: 1-3 guildie dungeon runs a week, most below Outland level), and I really did want to do more, experience more, challenge myself more.

Of course, I wouldn’t have made the switch if this new guild didn’t also show some very good qualities in terms of behavior during raids, dealing with mouthy players, having equipment requirements, encouraging each individual to do their best to help the team, scheduling raids on a website with sign-ups… all sorts of great things. Sure, there’s some crap that goes on too, and it’s clear the GM/RL is a key part to holding the guild together cohesively, but all in all, I’ve really enjoyed the environment and lucky been able to remain distant from any potential drama.

I am quite surprised I was able to find a cool raiding guild like this so soon… Before Christmas I went on a couple of Karazhan raids with an ex-guildie’s raiding guild only to find that the ranged DPS tended to attack from up-close (and subsequently die a lot), that the Raid Leader swore in all-caps on the Raid line (I don’t recall him freaking on Vent tho) when yet another wipe occurred, and that I was the top damage of all three mages despite only being at +450 frost damage and them being better-geared. When I wasn’t re-invited to their raid groups, I wasn’t disappointed. I kind of expected to run into more of those before I hit the guild I’m now raiding with!

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