This patch is being downloaded as of Tuesday, November 4 - nerfs to Pallies, buffs to Warriors, and many other changes for such a small numerical update to the patch numbers!
World of Warcraft PTR Patch 3.0.3
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
General
- Removed “A Mask for All Occassions” as criteria for the “Hallowed Be thy Name” meta achievement.
- Replenishment: Players below level 50 can now benefit from this effect.
- Resilience: The damage reduction component of resilience has been increased from 2 times the critical strike chance reduction to 2.2 times the critical strike chance reduction. In addition, the maximum damage reduction to a critical strike from resilience has been increased from 30% to 33%.
Racial
- Blood Fury: No longer triggers global cooldown.
- Shadowmeld: The cooldown will now start on use instead of on break.
Druids
- Druid talents points have been refunded. Players will need to visit a class trainer to relearn spells and abilities.
- The Swift Flight Form is now available on the trainer at level 71, requiring 300 riding skill, and Flight Form learned.
- Bash: The interrupt from this ability will now work on targets who are immune to the stun.
- Berserk: Now clears the cooldown on Mangle Bear.
- Earth and Moon and Moonfury (Balance) reduced from 5 ranks each to 3 ranks each.
- Eclipse: Buff duration extended to 15 sec and bonuses doubled. The cooldown has been increased to 40 seconds.
- Growl: Cooldown changed to 8 sec.
- Insect Swarm: Tooltip corrected to indicate it does not affect hit chance with spells.
- Moonkin: Only single target spell critical strikes can trigger the mana gain from this talent.
- Nature’s Swiftness: This ability will no longer give chances to trigger Omen of Clarity.
- Omen of Clarity: Will no longer be triggered by the Honorless Target buff gained when entering the world.
- Survival Instincts will no longer be on the Global Cooldown.
- Swiftmend: now benefits correctly from Genesis talent.
- Tiger’s Fury: Ranks 5 and 6 have had their damage bonus decreased.
Hunters
- Aimed Shot: Added to Barrage and Improved Barrage talent.
- Animal Handler: Now increases your pet’s expertise by 5/10. (No longer increases the pet’s chance to hit.)
- Aspects now have a shared cooldown category of 1 sec and no longer have a start cooldown.
- Aspect of the Dragonhawk: New aspect added that combines the benefit of Aspect of the Monkey and Aspect of the Hawk, available at level 75 and 80.
- Aspect of the Monkey: The Dodge chance has been increased from 8% to 18%.
- Aspect of the Viper: The per attack mana regeneration has been reduced by 50% but this ability now generates 4% of maximum mana every 3 sec. In addition, the per attack regeneration now also works on melee attacks.
- Disengage now fails if you’re rooted and is no longer on the global cooldown.
- Hunter vs. Wild: The attack power bonus from this talent now applies properly to Hunter pets. In addition, the bonus attack power will now be recalculated properly from equipping items.
- Improved Aspect of the Hawk: This talent no longer causes incorrect mana costs when interacting with the Rapid Recuperation and Improved Steady Shot talents.
- Mana cost of Disengage has been lowered to 5% of base mana, down from 14%.
Pets
- Rake (Cat), Scorpid Poison (Scorpid): Lowered damage of all ranks.
- Stampede (Rhino): Lowered the knockback to 10 yards.
- Raised the damage of exotic attacks: Spirit Strike, Lava Breath, Froststorm Breath, Acid Spit, and Stampede.
- Lowered the cost of pet specials from 25 to 20.
- Thrill of the Hunt: The mana gained from using this talent with Explosive Shot is now 1/3 of the normal amount per critical strike (but gets 3 opportunities per cast.)
- T.N.T.: Explosive Shot can now only trigger this talent when it is initially fired.
- Windfury Totem and Improved Icy Talons no longer affect ranged haste.
Mages
- Arcane Potency: The additional crit bonus is now consumed immediately on cast of a travel time spell, so it is no longer possible to make two spells benefit from one charge. (Ex. Fireball followed by Fireblast.)
- Blast Wave: no longer receives double the intended critical strike bonus from Combustion.
- Burnout: Now consumes extra mana as intended when livming Bomb gets a critical strike.
- Deep Freeze: Now consumes a charge of Fingers of Frost when used.
- Focus Magic: Now works properly when mages with this talent use the ability on each other.
- Frostfire Bolt: The periodic damage effect from Rank 2 of this spell now benefits from spell power gans.
- Living Bomb: Mana cost reduced to be the same as Arcane Explosion.. It no longer causes the caster to stand up when the final explosion occurs and it is now possible for each mage to have Living Bomb active on a target.
- Master of Elements: Now works with Living Bomb.
- Molten Fury: This talent no longer prevents Ice Lance ranks 2 and 3 from dealing triple damage against frozen targets.
- Reduced the mana cost of Fireball, Frostbolt, Frostfire Bolt, Arcane Blast, Arcane Missiles, and Arcane Explosion.
- Torment the Weak: Now works correctly when the Mage also knows the Molten Fury Talent.
Paladins
- Art of War: No longer increases critical strike damage on Judgements, Crusader Strike, and Divine Storm, instead increases all damage done by those abilities by a smaller amount.
- The Avenger’s Shield bounce distance has been reduced to 10 yards (from 15).
- The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
- Blessing of Might: Rank 8 points increased slightly to prevent from being overwritten by BattleShout 8 that has a shorter duration (also applies to Greater Blessing of Might 3.)
- Blessing of Sanctuary: It is no longer possible to have both Blessing of Sanctuary and Greater Blessing of Sanctuary active on a target at the same time.
- Crusade: No longer applies damage bonus twice to critical strikes.
- Divine Plea: This spell’s duration is no longer affected by haste.
- Divine Purpose: Rank 1 of this ability will now correctly determine its chance of remove stun.
- Enlightened Judgments now increases range by 15/30 (was 10/20).
- Eye for an Eye: No longer breaks crowd control effects.
- Hammer of Justice: The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
- Hammer of the Righteous: Tooltip corrected to indicate it does 4 times weapon dps instead of 3.
- Hammer of Wrath: Now can’t be used until the target is below 20% health.
- Infusion of Light (Holy) now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.
- Judgements: The debuffs from Judgement of Light, Judgement of Wisdom, and Judgement of Justice will no longer be applied if the Judgement spell itself misses.
- Judgements of the Pure: Haste increased to 3/6/9/12/15%.
- Judgements of the Wise: Mana gained reduced from 33% to 15% of base mana.
- Judgement of Wisdom: Mana gained reduced to 1% of maximum mana and proc frequency cut by 50%.
- Repentance PvP duration reduced to 6 sec.
- Righteous Defense cooldown has been lowered to 8 sec (was 15 sec).
- Righteous Vengeance: No longer increases critical strike damage on Judgements and Divine Storm, instead applies a DoT effect similar to Deep Wounds.
- Seal of the Martyr: Tooltip for Judgement damage was incorrect and has been fixed.
- Sheath of Light: Now correctly benefits Judgements of Command, Blood, and The Martyr.
- Shield of the Templar now also reduces all damage taken by 1/2/3%.
Priests
- Binding Heal: Now only consumes one charge of Holy Concentration per cast.
- Borrowed Time: Charge no longer consumed by spells with a base cast time that is instant.
- Devouring Plague: The bonus coefficient has been increased to be on par with other DoT spells. Base damage on ranks 7,8, and 9 decreased to partially compensate for better scaling.
- Divine Providence: This talent now also reduces the cooldown of your Prayer of Mending spell by 6/12/18/24/30%. With 5 points applied, it takes Prayer of Mending’s cooldown from 10 sec to 7 sec.
- Divine Spirit: Now can be refreshed properly on self after logging in and out or zoning. (Also applies to Prayer of Spirit.)
- Guardian Spirit: A target may now have only one Guardian Spirit active.
- Healing Focus: Now works properly with Penance.
- Improved Divine Spirit: No longer improves Divine Spirit after untalenting sometimes.
- Inner Focus: Now works properly with Mind Flay, Mind Sear, and Penance.
- Prayer of Spirit: Will no longer stack with other raid spell power buffs.
- Shadowform: Devouring Plague, Shadow Word:Pain, and Vampiric Touch cast in Shadowform deal increased damage percentage equal to the player’s chance to get a spell crit on their target.
- Shadow Word:Death: The self-damage from this spell can no longer be reflected or redirected.
- Vampiric Touch: The Spell power coefficient has been doubled and no longer triggers Replenishment when other priests cast Mind Blast.
Rogues
- Combat Potency: Now only works with autoattacks (no more Shiv.)
- Fan of Knives changed to be castable with no targets, further improved the visual affect and it no longer plays an impact on the caster. Now benefits correctly from the Find Weakness talent.
- Killing Spree: The rogue is now untargetable during the duration of the spree. In addition, no longer sometimes selects dead targets and no longer breaks stealth on nearby targets.
- Riposte: Duration of this effect no longer reduced by other effects that reduce disarm duration.
- Shadow Dance: The cooldowns on Sap, Garrotte, Ambush, Cheap Shot, Premeditation, Pickpocket, and Disarm Trap are no longer increased while this ability is activated.
Shaman
- Bloodthirst: Percentage of damage from attack power raised from 45% to 50%.
- Flurry: Now grants the proper number of charges when it triggers.
- Improved Fire Nova Totem: Increases the damage done by your Fire Nova Totem by 10/20% and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire nova Totem for 2 sec.
- Lava Burst: The base damage has been increased by approx. 10%.
- Maelstrom Weapon: Tooltips corrected to correctly describe the chance for this talent to be triggered.
- Riptide: The initial heal amount has been increased on ranks 3 and 4 and periodic healing has been increased on all ranks.
- Stormstrike: Other shamans can no longer consume charges of your Stormstrike, and each shaman can have their own stormstrike on the victim.
- Storm Reach is now called “Elemental Reach” and now includes Lava Burst.
- Thunderstorm: Mana gain has been increased to 8%.
- Tidal Mastery: Now correctly applies its critical strike bonus to Earth Shield.
- Tidal Waves will now also proc with Riptide.
Warlocks
- The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
- Demonic Sacrifice: The buffs from this ability will now be retained properly when logging out or zoning.
- Demonic Empowerment: This talent no longer gives excessive threat to the Warlock’s Voidwalker.
- Destructive Reach: Now properly reduces threat on Chaos Bolt and Shadowflame.
- Drain Soul: Rank 6 now properly deals additional damage ot targets below 25% health.
- Haunt: The cooldown has been changed to 8 sec, and refreshing the Haunt will trigger the heal from the existing Haunt.This ability will no longer heal for incorrect amounts or fail to heal when the Haunt damage was the killing blow.
- Inferno: The Infernal is now useable indoors and the tooltip has been updated.
- Master Demonologist (Felhunter) will now also reduce damage taken by Holy.
- Ritual of Doom: Now works correctly even when the Warlock already has a pet (dismissed the existing pet.)
- Shadowflame: Damaged increased approx. 75%. Coefficients unchanged.
- Shadow Embrace: Now works on ranks 1-4 and stacks properly with multiple applications.
- Soul Link (Demonology): Increased from 15% to 20%.
Warriors
- Armored to the Teeth: Grants only attack power( as intended) and recalculates the bonus immediately upon learning any rank of the talent.
- Bladestorm: Now breaks all snares and roots on the warrior when activated.
- Bloodthirst: Cooldown reduced to 5 sec.
- Deep Wounds: Now works properly with Heroic Throw.
- Heroic Throw: No longer gains increased damage from the warrior’s agility.
- Improved Rend changed to 10/20%.
- Rampage: Can now be triggered by off-hand Whirlwind damage.
- Rend: Damage has been adjusted to be less base and more weapon based.
- Rend: Ranks 9 and 10 now do 35% more damage when the target is above 75% health instead of 4 times damage when the target is enraged. Sudden Death: Now has 3/6/9% chance on hit instead of 10/20/30% chance on crit.
- Titan’s Grip: Changed to 12% penalty instead of 15%.
- Vigilance: Now properly transfers threat generated by heals.
Professions
- The level requirements required to train gathering skills have been removed.
Alchemy
- Reduced the effect of Elixir of Mongoose and Elixir of Major Agility.
Inscription
- Glyph of Crusader Strike: Now reduces mana cost by 20% instead of increase damage on stunned and incapacitated targets.
- Glyph of Flame Shock: Now extends duration by 6 sec and prevents Flame Shock from being consumed by Lava Burst.
- Glyph of Lava: Glyph of Earth Elemental removed and replaced with this glyph. This glyph increases coefficient on Lava Burst by 0.1.
- Glyph of Mind Flay: Now sets snare to 10% instead of removing it.
- Glyph of Rejuvenation: Now works correctly when the target is not self.
- Glyph of Shiv: Replaced with Glyph of Vigor, which increases maximum energy by an additional 10 for those with the Vigor talent.
- Glyph of Shadow: Glyph of Mind Soothe removed and replaced with this glyph. This glyph increases spell power by 10% of spirit for 10 sec after critting while in Shadowform.
- Glyph of Shadow Word: Pain: Increases damage done by Mind Flay when SW:P is present by 10%.
- Glyph of Sinister Strike: Chance increased to 50%.
- Glyph of Souls no longer removes soul shard cost. It instead reduces the mana cost of your Ritual of Souls spell by 70%.
- Glyph of Spirit of Redemption: Tooltip corrected to 4 sec. extra when the glyph triggers.
- Glyph of Strength of Earth: Replaced with Glyph of Lava Lash which increases the bonus from having Flametongue Weapon by 10%.
- Glyph of Trueshot Aura: Now increases Aimed Shot crit chance instead of increasing attack power bonus.
- Glyph of Totem of Wrath: Replaced with Glyph of Elemental Mastery, which decreases the cooldown on Elemental Mastery by 30 sec.
User Interface
- For additional notes on Lua and XML changes please visit the UI & Macros forum.
Items
- The war against spelling errors continues: many items have had typos removed or their functionality clarified.
- The item quality on several quest rewards was incorrect and has been altered.
- The phoenix summoned by Ashes of Al’ar has had his flame trains restored.
- Guardian’s Band of Subjugation now correctly grants universal haste.
- Girdle of the Warrior Magi now has a socket bonus.
- Some one-hand spell power weapons are now main hand only.
- Heart of the Dragon should now provide a consistent amount of Ranged Attack Power.
- Loatheb’s Shadow should now provide a consistent amount of Ranged Attack Power.
- Spirit-World Glass now correctly has a cooldown.
- Discerning Eye of the Besat procs should now be more obvious.
- Focusing Lenses now have a cooldown.
- The Horseman’s Reins should again function in Dalaran.
- Haute Club Membership Card no longer prompts players to open it.
- The buff granted by Frenzyheart Insingia of Fury now has a correct tooltip.
- Harness of Carnal Instinct no longer has bonus armor.
- Boots of the Protector have been brought in line with protection paladin itemization changes.
- A tootip error in the Glyph of Spint has been corrected.
- Grilled Sculpin now correctly grants Ranged Attack Power.
- Libram of Souls Redeemed should now only affect Holy Light.
- Legacy items that had both melee and spell critical strike rating have been integrated to the unified rating.
- Held in hand books created by Inscription are now Bind on Equip rather than Bind on Pickup.
Bug Fixes
- Fixed an issue that was affecting terrain rendering on GeForce 3 and 4 Ti cards. Those that added the command Set fixedfunction 1 to their config.wtf file should remove it to avoid a decrease in performance.
- Glyph of Rupture: The tooltip has been corrected.
- Hunter: Ferocious Inspiration will now apply raid-wide, as intended.
Hunter Pets
- Sonic Blast (Bat): Will no longer ignore LoS.
- Bad Attitude (Croc): Will no longer ignore the Longevity buff.
- Thunderstomp (Gorilla): Will no longer have a physical coefficient instead of a magical one.
- Gore (Bore): Fixed an issue where a wrong value was being applied.
- Savage Rend: Corrected typos in the tooltip.
- Mage: Burning Determination will now work properly.
- Mage: Living Bomb’s “explosion effect” will now be properly classified.
- Priest: Holy Reach (Rank 2) will now increase the radius of Divine Hymn properly.
- Priest: Inner Focus will now properly increase the critical strike chance of the talent Penance.
- Shaman: Totem of Wrath tooltip updated to reflect that it affects all crit chance and indicate that it increases Spell Power (instead of just damage).
Tags: changes, nerfs, patch notes, patch notes 3.0.3, upgrades
I have no idea if this is going live today, but the PTR pages are still active which makes me think perhaps it’s not this week (don’t they shut down the PTR pages before patches go live?)
But here’s the deal:
View patch notes in
World of Warcraft PTR Patch 2.4.3
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
General
- Dispel effects will no longer attempt to remove effects that have 100% dispel resistance.
- Parry Rating, Defense Rating, and Block Rating: Low level players will now convert these ratings into their corresponding defensive stats at the same rate as level 34 players.
- Haris Pilton has launched a new line of bags and jewelry. Check her out in the World’s End Tavern!
- Mounts at 30?! Yes, it’s true: Apprentice Riding and mounts are now available at level 30. Training costs 35 gold.
- Blood Elf flightmasters outside of Silvermoon City and Tranquillien have traded in their bats for glorious fire-breathing dragonhawks.
- Alcohol cooldowns have been rolled into Drinks: All 10-second cooldowns have been removed and replaced with the 1-second Drink cooldown.
- Numerous flying non-combat pets have had their flight height modified to no longer skim along the ground: captured firefly, dragonhawk hatchlings, moths, owls, parrots, phoenix hatchling, spirit of summer, sprite darter, tiny sporebat.
- Nether Ray Fry (a non-combat pet) is now available from the Skyguard Quartermaster. This requires an Exalted reputation with Sha’tari Skyguard.
Druids
- Barkskin:The cost of this spell is now reduced by Tree of Life Form.
Hunters
- Growl: Pets will no longer generate additional threat from this ability based on attack power buffs cast on them. Attack power buffs on their master will still indirectly increase the threat generated by the pet’s Growl.
- Pet Aggro: Pets will no longer generate threat immediately from being summoned.
- Scare Beast: This spell will now be limited correctly to one target.
Paladins
- Greater Blessing of Light Rank 1: This spell will no longer overwrite Greater Blessing of Light Rank 2.
- Summon Warhorse is now available at level 30.
Priests
- Mind Vision: This effect will now be cancelled immediately on targets who use an Invisibility Potion or Gnomish Cloaking Device.
- Spiritual Healing: Ranks 2-5 of this talent will no longer prevent refreshing Prayer of Mending.
Rogues
- Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.
Shaman
- Earth Elemental: This pet will now leash back to its totem when pulled beyond 50 yards away.
- Lightning Overload: This talent will no longer do excessive damage when used with Lightning Bolt Ranks 2-10.
Warlocks
- Curse of Shadows: This spell has been removed.
- Curse of Elements: This spell now applies to Arcane and Shadow damage, as well as Frost and Fire.
- Demonic Sacrifice: This ability will now interact correctly with the Spirit Guide resurrection system in battlegrounds. A sacrificed pet will not be resummoned on death, and will not prevent keeping a record of the most recently created pet.
- Health Funnel: This ability will now cancel channeling when the target pet is Banished.
Ritual of Summoning: The mana cost of this spell will now be properly deducted when cast.
- Summon Felsteed is now available at level 30.
Warrior
- Revenge: Ranks 1-5 of this ability now have damage ranges instead of fixed damage values (like ranks 6-8.)
Professions
Alchemy
- Philosopher’s Stone now requires 200 Alchemy.
Cooking
- Juicy Bear Burgers now correctly increase healing as well as spell damage.
Jewelcrafting
- Activated beneficial effects from jewelcrafting trinkets can no longer be dispelled.
Mining
- Green quality gems can be found in mining nodes again. The drop rate of blue gems from mining nodes remains unchanged.
Tailoring
- Removed the cooldown from regular Mooncloth.
- Herb bags can now hold Un’goro Soil and Evergreen Pouches.
- Mycah of Sporeggar has discovered how to create 28 slot herb bags.
- New Tailoring patterns are available from Haughty Modiste in Steamwheedle Port, Tanaris: Haliscan Jacket and Haliscan Pantaloons.
Quests
- Bhag’thera now spawns at a normal quest spawn rate.
- For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, phased characters will not be able to see non-phased character AoE effects and vice-versa.
- For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, pets gaining/losing phase status will now properly break off combat from unphased/phased opponents.
Dungeons and Raids
Magister’s Terrace
- The Stun component to the Sunblade Mage Guard Glaive Throw has been removed and the Bounce range reduced.
- Vexallus and Kael’thas are now tauntable in Heroic mode.
- Vexalus’ damage caused by Pure Energy has been decreased.
- Kael’thas’ Arcane Sphere has had its visual size increased. His Arcane Sphere attack has had its range decreased and the damage/second of Phase two on Normal mode has been decreased. (Heroic mode remains unchanged.)
- Sunblade Warlocks have had their damage reduced slightly.
- Fel Crystals in the Selin Fireheart encounter have had their health reduced slightly.
- Warlord Salaris and Kagani Nightstrike have had their damage output reduced slightly.
Sunwell Plateau
- Creatures in the area around Grand Warlock Alythess and Lady Sacrolash will no longer spawn while the twins are in combat.
- Nether Protection will now correctly trigger from Kil’jaeden’s Shield Orb Shadow Bolts.
Items
- Bow of the Verdant Keeper’s Aim: This item’s triggered effect no longer breaks the effect of Scatter Shot.
- Brutal Gladiator’s Pummeler has had its Stamina value increased to the appropriate value.
Clockwork Robot Bots fight amongst themselves again…without attacking people in the arena. Well… they’ll blow up other Bots in the arena, but you know what we mean.
- The Eredar Twins will now award the same items regardless of which order they are killed in.
Invisibility Potions: These potions now are on the same cooldown as other combat consumable potions (such as mana potions.)
- Pendant of the Violet Eye: This item will again work correctly with Holy Light and Flash of Light.
Shattered Sun Pendant of Acumen: The triggered effect from this Item can now occur on periodic damage ticks.
- Thori’dal, the Star’s Fury is now Unique as intended.
- Vengeful Gladiator’s Baton of Light: This item now appears in the correct position on the vendor list.
User Interface
- The help interface has been simplified dramatically. Players will no longer be required to select a category when opening a GM ticket. In addition, players can use the “Talk to a GM” button to fill out a ticket that requires a GM response or the “Report Issue” button to fill out a ticket that does not require a GM response.
- Target buff/debuff timers that appear when you cast a spell are now more visible.
- Time Management features have been implemented! These features include an alarm clock, stopwatch, and viewing your computer’s local time.
- The new stopwatch feature can be accessed via the /stopwatch, /sw, or /timer slash commands. Inputing a time into the slash command will make the stopwatch count down. For example, /stopwatch 1:0:0 will make the stopwatch count down from an hur, /stopwatch 1:30 will make it count down from 1 minute, 30 seconds, and /stopwatch 30 will make it count down from 30 seconds.
- For additional notes on Lua and XML changes please visit the UI & Macros Forum.
World Environment
- Winterspring Ice Thistle Matriarchs and Patriarchs may now drop Thick Yeti Fur.
- Skinning any Winterspring Ice Thistle yetis may now result in Thick Yeti Fur.
- Increased the drop rate of Pristine Yeti Horns from Winterspring Ice Thistle Matriarchs and Patriarchs.
- Goblin Weather Machine- Prototype 01-B weather changes will no longer force the affected character to stand.
- Collector’s Edition Pet Redemption NPCs/items/quests have been relocated/modified to/for towns with mailboxes (Goldshire, Razor Hill, etc.).
- Young Sporebats and Greater Sporebats in Zangarmarsh now drop Sporebat Eyes for the quest Gathering the Reagents.
- Blacksmithing Supplies vendor and repairer, Blazzle, in Area 52 is now next to the forge and anvil outside the inn.
- Banker Meeda, in Area 52 is now in the…well…the bank, along with a guild vault and guards. The other three Area 52 bankers are still located in the auction-house-turned-bank.
- Wastewander Bandits and Rogues should be more plentiful in the northern parts of Tanaris.
Bug Fixes
- The mage spell, Counterspell now shows in the combat log.
- Gan’arg Analyzers will no longer occasionally become friendly to players.
- Talented abilities that cost a percentage of base mana will no longer display an incorrect mana cost when inspected by a player of a different class or level.
- Guild leaders should now be able to properly promote a new guild leader regardless of their range.
- Druids: Mangle will no longer incorrectly indicate a 100 yard range on the tooltip.
- Hunters: Using an instant ability after Steady Shot will no longer lock out auto shot.
- Hunter Snake Trap will no longer break players out of stealth if the snakes pass near the stealthed character.
- Hunters: Concussive shot will now propelry have a chance to proc Bow of Searing Arrows.
- Rogues: The talent Heightened Senses, Rank 1 and Rank 2 will now affect attacks from wands.
- Using Jewelcrafting figurines will no longer cause scrolling combat text to appear twice.
- Fixed an issue in which shadows were not appearing properly for users with GF4 video chipsets in Open GL mode.
- Corrected an issue in which users with Creative X-FI sound cards would sometimes here a slight popping noise when running.
- Players will now correctly receive a Battleground Mark message for the marks that are received at the end of a battle.
- Corrected an issue where the initial trigger or activation sounds for Immolation Trap and Explosive Trap could not be heard by some players.
- Smelt Hardened Khorium will now properly require a forge instead of an anvil and hammer.
- Corrected a typo in the tooltip for the Druid spell Rip (Rank 4).
- Looting a Nightmare Vine will now properly no longer apply poison when the node is looted.
- The Figurine- Seaspray Albatross ability will now properly restore the correct amount of mana.
- First Aid bandages can no longer be applied to a player with the Recently Bandaged debuff. An error message of, “Could not activate more than one bandage” will be displayed.
- Corrected the tooltips to read properly for the flight paths from The Stormspire, Toshley’s Station, Blade’s Edge, and Area 52.
- Greater Elementals summoned by a shaman will now properly have a combat log entry.
- Players will no longer become stuck on the Nimboya’s Laden Pike when driving it into the ground.
- The quest, “Going Going, Guano!” will now have a more consistent level requirement for the dungeon.
- The quest, “Into The Scarlet Monastery” is now available to players of the appropriate level for the instance.
- Blueleaf Tubers can now be properly looted.
- The quest turn-ins for the Ahn’Qiraj war effort now give the appropriate amount of credit for each successful quest turn-in.
- Cloak of Shadows will now properly remove Shrink.
- Nightbane will no longer become unresponsive during his air phase.
- Several items sold by the Consortium reputation vendor Paulsta’ats are now bind on pick-up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shfiting Shadow Draenite, Design: Lustrous Azure Moonstone, Design:Thick Golden Draenite.
I
- t is no longer possible to delete a character that is an arena team captain without first promoting another player to captain.
- Taunts will now properly stick when a target is stunned while being taunted.
Tags: 2.4.3 patch notes, patch notes, player test realm
World of Warcraft Client Patch 2.2.2
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
General
- Brewfest has begun and members of the Horde and Alliance can enjoy a multitude of activities, quests, items, and even Ram Racing. As Brewfest is about beer and food, revelers can sample the best beverages available in the world.
- Hallow’s End: Observed by both the Horde and the Alliance, Hallow’s End is the celebration of the break between the Forsaken and the Scourge. Adventurers can speak to innkeepers to get silly masks to wear during their adventures, and much more. This is just one way to celebrate Hallow’s End.
- New Holiday World Event: The Headless Horseman has been seen terrorizing local villages.
World Environment
- Added a new graveyard to the Southern Barrens.
- Added a new graveyard to the Western Plaguelands.
- Added a new graveyard to the Alterac Mountains.
- Added a new graveyard to the Searing Gorge.
- Added a new graveyard to the Badlands.
- Added two new graveyards to Tanaris.
- Added two new graveyards to Winterspring.
- Added two new graveyards to Stonetalon.
- Added two new graveyards to Un’Goro.
Tags: Battlegrounds, bug fixes, patch notes, Patches, special events, updates, warcraft graveyards, world of warcraft patch notes