Posts Tagged ‘raid leader guide’

25
Jun

Clean Up & A Request For Opinion

   Posted by: WoWGrrl    in General

Heya folks!

I’ve been going through my blog and cleaning things up over the past few weeks - after upgrading my version of Wordpress and getting a new design a couple of months ago (thanks to my brother, yay!), I’ve been working with the new technology tie-ins by turning what used to be Categories into Tags (which feed into Technorati where Categories did not), and refining my Category list quite a bit so it’s not so full of junk.

In doing these hours of update, I’m going through every single one of the posts that I’ve done in the past and am editting the Categories and Tags, and re-saving the entries. So, I’m getting to see some stuff I’d forgotten about, and it makes me think…

Since I’m updating, I should probably go and update the Etiquette and Class Tips pages that are listed as navigational links - they need some serious update, as they haven’t had “new” entries reflected in their listings for probably about a year.

What Entries Did You Most Enjoy?

I was wondering… are there any particular entries that you, the reader, think should strongly be considered for inclusion on these pages when I update them?

If any come to mind and you’d like to share your opinion, I’d sincerely appreciate it - leaving a note on the entry itself is probably the best way to communicate it.

The search function at the top of the first sidebar should help you find the exact entry, and don’t forget to rate the entry 1-5 stars as well :)

Here are some I will probably link in there somewhere, from just before my foray into Raiding:

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There is a very interesting discussion going on over on the Guild Relations board yesterday morning while the servers are down - it spawned from a post that was a little off-topic for the forum itself, but turned into a very informational thread on the topic of Protecting your Guild’s RaidID from Hijack.

What Is A RaidID?

At a Heroics and Raiding level, Instances in the game will “lock” your character to that instance for a period of time that spans from a day to a week, depending on the difficulty of the instance. The “lock” itself is saved as a RaidID that is viewable through your Raid communication tab.

What Does A RaidID Do?

Extremely simplified, it is designed to allow for the completion of difficult instances over a longer period of time (a day to a week) than normal instances, giving guilds and players a chance to take a break and go back at the tough bosses they’re hung up on, later.

Its secondary function is to prevent players or groups from farming these difficult instances over and over in one day like can be done with the lower instances. Gear upgrades therefore take longer, and keep players and the guilds they join entertained for longer, hoping to make for a more stable social environment, I guess.

How Are RaidID’s Shared? How Can They Be Hijacked?

A whole heck of a lot of ways.

Check out the forum thread linked above as there’s some interesting discussion on the topic.

Another day I’ll summarize all that great information and write up a follow-up post.

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I like this game, I really do.

I like how powerful my Mage is getting - he’s at +706 frost damage unbuffed. I was second on the damage meters for an overgeared-team 3-boss Karazhan run that was put together after a Gruul’s run where we brought him down with only one wipe…

But now any progression with him is FUN, but feels like it’s “too much progression”, and I’m thinking it’s time to start spending some more serious time on the other toons I have, levelling and gearing them up.

I’m really not a raider, having played this game for 2.5 years and not having gotten into it yet. I have, however, enjoyed attending a few raids recently and like that I’ve seen the inner workings of at least one raiding guild that seems to have a low-stress, high morale environment in their progression team - and that would be a team that I’d love to join if I wanted to raid.

But, see, I have other aspirations with my Warcraft Gaming Time[TM]!

I like writing on the casual play topics, and the topics that are helpful to someone still seeking that great raiding guild to join (maybe just a “casual guild that raids” that would accept all of your friends and family members, no matter what level, while you raid with the 70s).

I believe there are many more players in this Casual category than there are in the category of folks who want to and are high enough level and gearing to get into a guild that has 10-man Karazhan on farm with multiple groups and is close to having 25-man Gruul’s on farm as well.

So, What’s The Struggle?

Seems like I have it all figured out, doesn’t it?

Too bad there’s other people in this story - other people who would like other outcomes. Other people who almost EXPECT other outcomes, because, well, most people who are geared up like my Mage is… want to raid. In fact, people who are way LESS geared than me want to raid, since a Raider’s Heart, I believe, is beating quite fiercely by the time a player reaches level 40 already, and hits overdrive when that player hits the level cap.

But me? I just wanna prove that gearing up to raid in 10 and 25 person dungeons while playing in a social/casual guild that does NOT raid, is an actual possibility for players. To prove that you don’t HAVE to leave your casual/social guild in order to dip your toes into raiding, and that maybe - like getting married or finding a company you stick with for years - it’s best to “try out” a few raid guild scenarios before making the tag-change leap.

It’s tough to do, however, because early commitment to a group or a cause seems to be the norm in today’s society, and carefully reviewing from afar is held in suspicion.

Personally, I find that odd when I really think about it - am I alone in thinking that the ones who would instantly jump into your guild with very little review would also be the ones jumping out with little more review?

*ponders more*

I guess there’s a line, however, as with everything… the line of “enough review has been done, you should be able to make up your mind by now” that either side may face.

Clarifying Goals/Availability/Intent With Raid Leaders

And that’s why I talked to the GM/MT/RL of the guild I’ve gone into Gruul’s twice with and Karazhan twice with in the last couple of weeks, and with whom I’m scheduled to go into Tempest Keep over the weekend unless a guildie can fit the spot better. I told him that while I’m very impressed with his guild progression team and his own leadership style in the guild, I just can’t get “into” raiding more than once in a while because of my own personal goals writing eBooks about the pre-raiding scene.

He probably thinks I’m full of myself, but (aren’t we all?) I will continue to do as I have said I would - gear myself up, bring proper consumables, sign up for and show up on time/early for the progression raids I can make it to, and have a great attitude no matter how many times we wipe. I will be happy for them on the day that they find a Mage that can start to take over my spot in the raid, and will continue to check in with them and cheer them on when they no longer need me because their progression team vastly outgears me (instead of merely outgearing as may be the case right now ;) ).

And in the mean while, I’m going to start to do some instance runs with my 70 Hunter to gear her up better, while I continue to level up my pre-60 Rogue and Priest toons, running with friends/guildmates whenever possible but still PUGging it up for skill building and Friends list amplification ;)

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